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ArcadeOS |
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Part of the PC2Jamma project.
Some of ArcadeOS' Features are as follows
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Can output video directly to an arcade monitor
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Can be orientated vertically or horizontally
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upto 30 emulators
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6000 games per emulator
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7 custom lists per emulator
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Filter per custom list
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Mouse and Joystick support
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Real DOS GUI (not a CUI)
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Uses screen shots as backdrops
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Built in file manager
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Sound support
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Can support most emulators/apps
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Emulaxian/fe-3darcade |
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Emulaxian/fe-3darcade is a very
complete and fully skinnable frontend that can launch just about anything.
It features powerful and fully customizable search and filter functions
to find games fast. What makes it unique besides the sheer number of media
that it supports to make your skins are the menu styles it can use. Besides
the normal listbox with screenshots/cab layout you have a game like menu
were you shoot at sprites to select menu items. And then there are
the two virtual arcade interfaces were you can walk around in rooms filled
with 3d models of cabs, select mp3's on a working jukebox and watch some
movies on a movie screen. These arcades are also fully customizable...create
your own personal arcade!
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PartyOn |
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PartyOn!, a win95/98/NT program that uses
solely the ArcadePC's joysticks and buttons (same as their HotRod joystick,
which is very mame-compatible).
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Create as many screen lists as you like, cycle
through them (e.g., a list of favorites, a list of two player games, a
list of racing games...)
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Joysticks (or arrow keys) select which item
to run, one button to start
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Runs any programs (mame, other emulators, PC
games, MS Word, whatever) at the touch of a button
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Displays screen shots (or other graphics) for
each item (.png, .pcx, .jpg, etc.)
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Easily add sound effects to any navigation step
(e.g. 'fire' sounds on movement, explosions on start game, klaxons on screen
change, etc.)
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Choose any mix of colors, fonts, and sizes
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Options like colors/fonts/sounds are both global
and can be selected for each screen
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Can display a help file for each program (e.g.
for instructions) -- shown right before program starts
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Screen-saver mode -- cycles through screen shot
graphics for items that have them; you control how soon screen saver kicks
in and how long it pauses on each shot
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Easily add/edit list entries, screens, or options
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Can set mame or other program options for each
list item
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Needs no keyboard or mouse when used with a
HotRod or kin
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MAMEWah |
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From their web site:
MAMEWah is an ArcadeOS inspired
frontend for DOS or Windows M.A.M.E. under Windows 98/ME/2000/XP.
MAMEWah is designed to hide the Windows environment and also to be controlled
purely by arcade controllers like the great HotRod, X-Arcade or SlikStik.
Or perhaps you've built or want to build your own.
Originally intended for just M.A.M.E., multiple
emulator support is also now supported.
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GameLauncher |
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From their web site
Game Launcher is a cross platform,
universal front end for emulators. The main goal is to provide a user interface
that is easy to use and attractive, yet does not look like a traditional
user interface with windows and such. Game Launcher should work with any
emulator. It has been known to work with MAME, Nesticle, RockNES, zSNES,
snes9x, Callus, Stella, z26, and Genecyst. Game Launcher will run on DOS,
Windows, and Unix. Version 0.9.8 is the current version.
Features
Very flexible. It should run with any command
line emulator.
Simple and easy to use interface.
Plays music in the background (MP3s or an audio
CD).
Displays screenshots (PNG, PCX, BMP, and JPEG).
Customizable font.
Customizable screen resolution.
Support for vertical (rotated) monitors.
Slight menu animations.
Support for PC joysticks
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ArcadeFX |
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From their web site
ArcadeFX is my interpretation of
almost everything I want in a MAME front-end that runs under Windows with
a PC monitor. I wanted something that looked as good, if not better, than
any game. I did not want it to look like a standard Windows application
develped with C++ or VB. I wanted it to be very eye pleasing.
Features
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Key Mapping for all non admin features.
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Marquee and flyer change as you scroll through
games.
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If no marquee is available then MAME flyer is
displayed.
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If no flyer is available then ArcadeFX flyer
is displayed.
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Display shows n of n game below currently selected
game.
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Letter/Number of current position is displayed
above currently selected game.
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Current configurable options include Rotate
Left/Right, Flip x/y, Maximize, Scan Lines,Triple Buffer, Controller: HotRod
SE, Mouse, Joystick, and Sound on/off.
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You can make your own skins for the UI. Template
is available on the download site.
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13 categories let you sort your roms for easy
access.
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Rom Maintenance feature lets you move/copy/delete
roms from/to any category.
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Clicking the ArcadeFX logo in the upper right
corner show hidden admin options. These require keyboard access and include:
Mame Configuration, Rom Maintenance, Batch Rom Organizer, Skin Selection,
Custom Keys, AFX Cinema, JukeboxFX, Help, Restart, Quit AFX.
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Emutron |
From their web site
What is it ?
-EmuTron is a multi -emulator Front End for
Windows. It has been tested with several versions of MAME and the Z26 Atari
2600 emulators.
How is this any better than any other Front
End?
-Well, let me tell you,
I was upset by the many Front Ends I had
downloaded and tested out to install on my Arcade Cabinet. Most of the
Front Ends were not what I was looking for. Too Complex, Too simple, Not
configurable enough, etc&ldots;
EmuTron is a scriptable Front End, It is
highly configurable. You can choose to display any image, anywhere, anytime
you want. There is user drawing code, Startup routine code, User defined
routines&ldots; The scripting language is documented, and you can use
the etscript.doc file as a reference for writing your own script files
using a text editor. The easiest way to get started is to modify the mame.cfg
script file I have included to pointed to your mame path and image paths.
I plan to release a few more script "Skin" files soon.
After coding all this, I realized the enormous
task writing a front end can be. Configuration is not as simple as I had
hoped, but there's always a tradeoff between flexability and complexity.
I'm currently coding a Wizard that write the scripts for you, you just
need to specify what you want to see and where, along with the keycodes/
joycodes/ mousecode to make everything happen. Hopefully it will be released
soon.
EmuTron Features:
-Highly Scriptable / Configurable
-Supports keyboard / mouse
-No windows look
0, 90, 180, 270 degree rotation!
-Full Screen
-Multiple game categories support
-Multiple Emulators support
-Wav / MP3 support
-BMP / JPG / PNG / Animated GIF support
-AVI
Who is it written by?
EmuTron is written by Steve Hernandez aka
PacManFan
steveh@crosslink.net
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Arcade@Home |
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I would put a description here, but can't download the software from
the web site because it rejects my anti-pop-up ad software. Anyone
want to volunteer? |
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Lazarus
(replaces RagingDragon) |
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J-Front |
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