Re: No, i ...


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Posted by Android on January 18, 2002 at 09:43:35:

In Reply to: Re: No, i ... posted by dwidel on January 18, 2002 at 08:20:19:

Yeah. And there are additional complications like custom IC's like PAL's and PIC's, protection schemes like slapstick, custom and analog sound generators, etc. which make it a non-trivial problem to fully emulate the hardware.

So to get started, I would recommend:
1. Learn Assembler
2. Learn C
3. Learn enough electronics to understand a well documented board, like the one suggeted by Dave

Once you do that, you're on your way.

-- Android

: Don't forget the color proms are not usually readable with a normal eprom reader so you need one of those as well. Which is one reason why so many games have color problems.

: If you're going to try to write an emulator or look at code, I'd start with a mspac bootleg. The hardware is well documented and a good portion of the code has been dissassembled and commented.

: Dave





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