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Special Thanks
Thanks in general to all the FAQ keepers for the various arcade systems. Without their work I'd not have been able to design these interfaces.

Simon Nield and Stephan Hans worked many hours to design a working N64 parallel port interface, and writing scanning code to support it.

Dark Fader ( reverse engineered the PSX Dual Shock controller protocol.

Thanks to Benji York, who helped debug the SNES driver amongst other things. He has a similiar program and interface for for DOS, Windows 3.X, and Windows 95, SNESKey. Instead of simulating a joystick, it converts joypad movements into keystrokes.

Thanks to Juan Berrocal for the original PlayStation interface.

Thanks to Sam Hu for the Saturn multi-controller interface, and to Tom Berrodin found the analog controller protocol and provided testing.

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  ZipLabel cdrLabel JzLabel SQLabel lsLabel FlpLabel DirectPad CIR Support Home  

Last updated April 19, 1999. Comments welcomed.
This site and all information contained within is Copyright 1999 Earle F. Philhower, III. Iomega, Syquest, SparQ, Jaz, Zip, and other names are trademarks or property of their respective owners.